|
![](/i/fill.gif) |
Francois Dispot wrote:
>The sad point is that the rendering times are absolutely insane.
>As Chris wrote, there is a granularity issue here, and very strong
>sampling for the proximity detection, high accuracy for the isosurface,
>and a bit of AA are necessary to get a fairly ugly and tiny image of a
>very simple object.
Could you use the object pattern here and use it as a function?
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
Post a reply to this message
|
![](/i/fill.gif) |