no photons, just 1 area light and a point light (acting as a fill light)
hha### [at] capital net (Halbert) wrote in <39592d13@news.povray.org>:
>That is a very long render time. Did you use photons?
>Seems to me that the single most important aspect of a quality
>photorealistic rendering is how the lighting is set up. I saw an
>excellent example on lighting and postprocessing at this location:
>http://3drender.com/jbirn/ea/Ant.html
>It is very brief but pictures say alot and you can glean ideas from such
>articles.
>If you master this sort of thing then you can render excellent
>photorealistic pictures of fake-looking objects with fake-looking
>textures!
>
>
>
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