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right. I whipped up a quick little test today using moray to create the
emitting media in, and I got pretty good results. alas my eval version of
rhino has expired so I won't be making any scenes until I purchase the full
version..
I know I could do it in pov, but I like rhino as far as modelling goes (and
creating all the blobbies/sphere's along a path would be kinda a pain for
what I had in mind)
chr### [at] mac com (Chris Huff) wrote in <chrishuff-
C9054C.19400926062000@news.povray.org>:
>In article <8F5EDB907dashixpressnet@204.213.191.228>, das### [at] x-press net
>(daishi) wrote:
>
>> if its media wouldn't that put the render time through the
>> roof....maybe I should consider not doing this?
>
>You need to use media. As for the render time, you should get MegaPOV,
>which has new sampling methods which greatly speed up rendering. Also,
>always contain your media in an object, even if it means enclosing the
>entire scene in a large sphere or box, it generally works much better
>than global media. If you are doing a sort of laser effect, try using
>emitting media confined in a cone or cylinder as the beam...emitting
>media is much faster than scattering media.
>
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