POV-Ray : Newsgroups : povray.general : Making Hair Meshes : Re: Making Hair Meshes Server Time
9 Aug 2024 15:19:19 EDT (-0400)
  Re: Making Hair Meshes  
From: daishi
Date: 24 Jun 2000 20:42:56
Message: <8F5DDC09Bdashixpressnet@204.213.191.228>
>Mesh Compressor to convert them to the PCM format.
>
>Provided you have a POV-Ray mesh or bicubic patch model (which might be
>outputted from another program like Rhino or sPatch, or already converted
>from a different format), Warp's compressor will allow you to use it with
>the Compressed Mesh macros (including the Hair Generator).

just incase your wondering, but rhino only outputs triangle mesh's 
currently. I had made a wish request for bicubic patch support, but it 
wasn't picked up *sniff* (besides, bmrt provides native nurbs support....)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.