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>Mesh Compressor to convert them to the PCM format.
>
>Provided you have a POV-Ray mesh or bicubic patch model (which might be
>outputted from another program like Rhino or sPatch, or already converted
>from a different format), Warp's compressor will allow you to use it with
>the Compressed Mesh macros (including the Hair Generator).
just incase your wondering, but rhino only outputs triangle mesh's
currently. I had made a wish request for bicubic patch support, but it
wasn't picked up *sniff* (besides, bmrt provides native nurbs support....)
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