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Paul Vanukoff wrote:
>Up further contemplation, it would also be nice to have specular_map,
>roughness_map, diffuse_map, reflection_map, phong_map, etc ... basically
>it would be nice to be able to map all the finish attributes.
Something like :
finish {
wood
turbulence 0.3
finish_map {
[0.5, finish {ambient 0.3 phong 0.8 phong_size 60}]
[0.5, finish {diffuse 0.75 phong 0.2 phong_size 20}]
[1.0, finish {Dull}]
}
}
I'd realy like to have this feature. Although probably everything can be
done with the texture_map, it would make POV-life much easier.
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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