POV-Ray : Newsgroups : povray.general : pigment_map, normal_map, but ... : Re: pigment_map, normal_map, but ... Server Time
10 Aug 2024 07:15:25 EDT (-0400)
  Re: pigment_map, normal_map, but ...  
From: ingo
Date: 12 Feb 2000 05:21:06
Message: <8ED87C51Cseed7@204.213.191.228>
Paul Vanukoff wrote:
>Up further contemplation, it would also be nice to have specular_map,
>roughness_map, diffuse_map, reflection_map, phong_map, etc ... basically
>it would be nice to be able to map all the finish attributes. 

Something like :
finish {
   wood 
   turbulence 0.3
   finish_map {
      [0.5, finish {ambient 0.3 phong 0.8 phong_size 60}]
      [0.5, finish {diffuse 0.75 phong 0.2 phong_size 20}]
      [1.0, finish {Dull}]
   }
}

I'd realy like to have this feature. Although probably everything can be 
done with the texture_map, it would make POV-life much easier.

Ingo

-- 
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