Noe Falzon wrote:
> It is very impressive !
Thanks.
> But why did you use meshes to make the walls ?
> Wouldn't it be easier with macros scattering boxes ?
I wrote a macro generating a box as triangles and used that...
A mesh is almost surely quite a bit faster than using boxes although i
did not compare it here.
Christoph
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POV-Ray tutorials, include files, Sim-POV,
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Last updated 2 Sep. 2003 _____./\/^>_*_<^\/\.______
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