POV-Ray : Newsgroups : povray.general : Scanline rendering in POV-Ray : Re: The Meaning of POV-Ray Server Time
4 Aug 2024 16:07:37 EDT (-0400)
  Re: The Meaning of POV-Ray  
From: Peter Popov
Date: 10 Jun 2003 08:16:45
Message: <7qibevgkmfr5lpmeqqijf04m7kk90ji3gd@4ax.com>
On Thu, 5 Jun 2003 18:01:39 +0200, "Gilles Tran" <tra### [at] inapginrafr>
wrote:

>the developers. It's not a users vs developers game. The two latest members
>of the POV-Team (Nathan Kopp and Ron Parker) started out as patchers, took
>it on their own to add features that became extremely popular, maintained
>and supported complex multipatches for a while (thus demonstrating their
>goodwill and ability to interact with users) and were quickly "promoted" as
>developers.

And the Team's younger brother, the TAG, consists of a) famous POV
artists such as yourself, b) very active members of this server, such
as Uncle Ken and myself (back then...), and c) experienced POV users
with lots of programming skills, such as Warp and Chris Huff (and of
course the lines between a), b) and c) are blurred :) ). The
beta-testers were more or less of the same major breeds (elvish, human
and zombies, respectively :)) ). The influence of the user base on the
Team is tremendous.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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