On Fri, 9 Feb 2007 12:44:59 EST, "quickfur" <qui### [at] quickfur ath cx> wrote:
>Maybe you should also check to make sure no light sources are
>lying exactly on the surface of some object
That's interesting, something I've never thought about. Probably because I use a
modeller and can see where my objects are.
I still think the culprit is the materials and of course we never use jitter or
crand. I would have posted the mpg I did but the only flicker was in the ground
and that's not what I was testing.
Regards
Stephen
Post a reply to this message
|