Johannes Hubert (jhu### [at] algonet se) wrote:
: Jeffry Brickley wrote in message <35352F13.30B84FAD@programmer.net>...
: >I've searched the documentation and I cannot find the answer to this
: >question.... How many light sources can a scene have and can that number
: >be expanded (assuming of course that the answer is not as many as you
: >like).
: I am not aware of any regulating factor for the number of lights, except for
: rendering speed and other hardware related reasons.
: Anybody else?
AFAIK there's no limit. Parsing and rendering of course slow down a lot
with thousands of light sources, but I think there's no limit. Why there
should be?
I think the only limit is the memory and disk space (for the swap) of
the computer (I think light buffers consume memory).
--
- Warp. -
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