On Thu, 28 Mar 2002 00:09:49 +0100, "Tor Olav Kristensen"
<tor### [at] hotmailcom> wrote:
> I'm currently reading more about NURBS.
> That is because I have plans to try to make
> my code both parse and render faster.
> (I think that might be possible if I replace
> that recursive de Casteljau algorithm with
> one that is more efficient.)
> And I also have plans for making macros
> that will produce functions for different
> types of closed NURBS surfaces.
> Other NURBS topics I'm very interested
> in are e.g. generation of fillets between
> shapes, patch stitching techniques and
> D-NURBS.
All above sounds great.
ABX
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