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On 20/07/2026 05:22, Lutz wrote:
> Moray is Windows only. When we donated it to the POV-Team it was using some 3rd
> party commercial UI libraries that prevented the POV-Team from releasing it
> under their license. Some work was done to replace it, but not released. In the
> meantime we needed it to also be x64. That work was started but never completed.
> And finally, Moray did not support the new way POV-Ray supports GUI integration
> (as a VFE server), nor was it compatible with V3.8. I fixed all those issues. So
> the result is a Windows x64 build that is compatible with POV-Ray 3.8 (though it
> does not support new features that were added post V3.5 yet), renders previews
> inside Moray, uses no 3rd party commercial libraries (there is still zlib,
> pnglib) that runs fine on modern Win10 and Win11 systems. It still has strong
> dependencies on the Microsoft MFC libraries, so cross platform is not on the
> table.
I agree with Lutz here. A port is not trivial as there are many dependencies on how
MFC does things. In particular, it has a unique format for defining dialogs, and each
and every dialog in Moray would need to be re-coded into whatever format the target
library needs (e.g. QT). And that's just the start.
Once we release the source anyone who is interested in doing a port is welcome to fork
it and have a stab. We'd be quite happy to see someone make a cross-platform version.
-- Chris
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