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Le 19/07/2026 à 21:22, Lutz a écrit :
>
>> Hello Lutz,
>> I'm curious, when you say there is no more 3rd party libraries in the
>> code, do you mean the gui of this new moray only uses the windows gui
>> interface or is it cross platform (like unix for example) ? For example,
>> the well known libraries 'wxWidgets' and 'Qt' are both cross platform
>> but they are considered as 3rd party libraries... Can you provide more
>> explanations about the dependencies (OS compatibility, etc...) of the
>> new Moray ?
>> Regards,
>> Antoine.
>
> Moray is Windows only. When we donated it to the POV-Team it was using some 3rd
> party commercial UI libraries that prevented the POV-Team from releasing it
> under their license. Some work was done to replace it, but not released. In the
> meantime we needed it to also be x64. That work was started but never completed.
> And finally, Moray did not support the new way POV-Ray supports GUI integration
> (as a VFE server), nor was it compatible with V3.8. I fixed all those issues. So
> the result is a Windows x64 build that is compatible with POV-Ray 3.8 (though it
> does not support new features that were added post V3.5 yet), renders previews
> inside Moray, uses no 3rd party commercial libraries (there is still zlib,
> pnglib) that runs fine on modern Win10 and Win11 systems. It still has strong
> dependencies on the Microsoft MFC libraries, so cross platform is not on the
> table.
>
> Lutz
>
Ok, thank you for your explanations Lutz ;-) . As a Linux developer most
of the time (C++ and POVRay mainly), I still have hope of running Moray
on Ubuntu with Wine for example.
Regards,
Antoine.
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