POV-Ray : Newsgroups : povray.general : SVG Recognized colors : Re: SVG Recognized colors Server Time
16 Apr 2026 07:46:02 EDT (-0400)
  Re: SVG Recognized colors  
From: Ilya Razmanov
Date: 11 Apr 2026 03:07:41
Message: <69d9f33d$1@news.povray.org>
On 10.04.2026 22:06, Bald Eagle wrote:

> Yes, that's always how the seed gets planted.
> Now it's time to act like a real computer programmer

Fortunately, I'm not a programmer, I'm only trying to make computers do 
what I want.

Unfortunately, sometimes it requires programming.

Well, it seems that currently people start to prefer AI, but I'm an old 
Soviet man, so my first question always is "and who is officially 
responsible for this?" Since AI does not have a butt I can kick, it 
can't be held responsible for anything, therefore I don't trust it.

>> but
>> well, I definitely will turn it into complete madness, making things
>> controlled not by just source colors but coordinates and stuff).
> 
> Code on, brother.
> Make it so!

Well, old people like me may remember Photoshop plugins like Xaos Tools 
or MS Impressionist, which were mapping 2D bitmap "brushstrokes" over 
image, varying brush size and direction to simulate painting. Surely, my 
old idea, resulted in POV-Ray Mosaic, was quite obvious: why don't we 
map 3D objects?

Unfortunately, I was having problems even with first version - how do I 
make all this controllable in some way humans can understand? And, since 
new version is about adding more control, it's giving me more problems 
with my memory, "what is this and why I did this?"

-- 
Ilyich the Toad
https://dnyarri.github.io/


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