On 30/09/2025 03:39, yesbird wrote:
> Working on file converter, I am importing vertex colors from FBX,
> but cant figure out why POV-Ray rendering is so much different from
> ZBrush. Maybe there is a way to control color distribution and
> smoothness ?
The reason was in gamma setting, attached image was rendered with
'assumed_gamma = 3'.
--
YB
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