POV-Ray : Newsgroups : povray.beta-test : CSG Issues with disc shape. v38 beta 2. : Re: CSG Issues with disc shape. v38 beta 2. Server Time
2 Oct 2025 23:35:47 EDT (-0400)
  Re: CSG Issues with disc shape. v38 beta 2.  
From: William F Pokorny
Date: 30 Sep 2025 19:36:57
Message: <68dc6999$1@news.povray.org>
On 9/25/25 18:52, Bald Eagle wrote:
> "Bald Eagle" <cre### [at] netscapenet> wrote:
> 
>> Have you tried manually bounding the cones with a cylinder using the max
>> (abs(r1), abs(r2)) in SDL?
> 
> POV-Ray screwed me.
> 
> "Unnecessary bounding object removed."
> 
> Might be time to fix that or update the bounded_by documentation page.
> 

You can manually bound, if you use '-ur' / 'remove_bounds=off'.

The '-b' option turns off all general object bounding(*) in the yuqk 
fork. It turns off most, but not all, of that same general bounding in 
v3.7 and v3.8 versions of POV-Ray.

Bill P.

(*) - Bounding methods 1 (slab) and 2 (bsp).

Beyond that bounding, some shapes like blob{} and mesh{} / mesh2{} have 
internal bounding which can sometimes (always?) be turned off with the 
SDL 'hierarchy off' object modifier; Some shapes - like the sor{} - have 
internal bounding that is always there; Some shapes always use a 
contained_by{} shape which both determines bounds and can become part of 
the overall result - a little like a, tucked in the shape, 
intersection{}.


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