POV-Ray : Newsgroups : povray.beta-test : CSG Issues with disc shape. v38 beta 2. : Re: CSG Issues with disc shape. v38 beta 2. Server Time
2 Oct 2025 22:30:15 EDT (-0400)
  Re: CSG Issues with disc shape. v38 beta 2.  
From: William F Pokorny
Date: 25 Sep 2025 07:34:39
Message: <68d528cf$1@news.povray.org>
On 9/24/25 19:26, Bald Eagle wrote:
> Looks like there's some kind of clipping going on with the bounding.

Yep, tried my '-b' yuqk flag and it fixes all the +- -+ cases in your 
test scene where bounding goes wrong(*). Thank you for posting it! :-)

I took a few swings at fixes late last night, but no luck. I'm going to 
code up some parser checks to limit the radii to positive values only 
until I can come back to this issue with more focus.

I have quite a bit yet to do to finish the sor{} changes in yuqk{} and 
that's only the most recent ball I've let hit the ground. :-)

Bill P.

(*) The render was slow without bounding!


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