POV-Ray : Newsgroups : povray.newusers : Where is a bug ? : Re: Where is a bug ? Server Time
14 Sep 2025 13:15:38 EDT (-0400)
  Re: Where is a bug ?  
From: kurtz le pirate
Date: 4 Sep 2025 10:51:22
Message: <68b9a76a$1@news.povray.org>
On 03/09/2025 19:24, William F Pokorny wrote:

> 
> FWIW. An option, which might be faster than your merge{}, would be to 
> use a bezier_spline prism{}.
> 
> ...
> ...


Thanks Bill for your bezier_spline prism suggestion.
But it seems that there are also issues related to surface overlap, or 
the artifacts come only from the use of subsurface scattering ?
(still experimental, i know)





-- 
kurtz le pirate
compagnie de la banquise


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