POV-Ray : Newsgroups : povray.newusers : Where is a bug ? : Re: Where is a bug ? Server Time
14 Sep 2025 10:22:18 EDT (-0400)
  Re: Where is a bug ?  
From: William F Pokorny
Date: 3 Sep 2025 21:35:46
Message: <68b8ecf2$1@news.povray.org>
On 9/3/25 14:23, Bald Eagle wrote:
> William F Pokorny <ano### [at] anonymousorg> wrote:
> 
>> FWIW. An option, which might be faster than your merge{}, would be to
>> use a bezier_spline prism{}.
> 
> Dealing with chaos here, so I haven't thought this completely through...
> 
> But perhaps he could also use round box function / insert menu macro with
> intersection, or my "rounded_box" (apparently unposted) variant with a very tiny
> radius for the 2nd radius.
> 

Maybe... I thought too about the inbuilt f_rounded_box() function as an 
iso briefly, but to get the straight vertical sides I think we'd have to 
intersect with more or less the same corner shapes / box container being 
used in posted merge{}. Perhaps we could build up the isosurface with 
inbuilt, function similar shapes, matching what is in the merge. Whether 
that would faster than the merge{}, I don't know.

Bill P.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.