On 4/7/25 08:15, William F Pokorny wrote:
> I'll try to get a MEM_GUARD build going today and run more of those.
Update.
A build with MEM_GUARD and MEM_TAG defined just finished a second long
set of animation frames. No warnings or errors. I tried a handful of
still frame scenes and they too ran clean.
I'll run a few more animation sequences overnight and then, unless
something goes boom, I'll likely pause the chase. It's not failing often
enough at present for me to give it a high priority.
Bill P.
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