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Le 2024-05-08 à 08:43, ingo a écrit :
> "Bald Eagle" <cre### [at] netscapenet> wrote:
>> "ingo" <nomail@nomail> wrote:
>
>> Hey - this is a really good one.
>> It looks like a white blood cell from Asimov's _Fantastic Voyage_!
>>
>> Could you share how you achieved this result?
>
> In the scene file in the first post use
>
> sphere{0,1,-0.8 scale <1,0.00021,1> Point_At_Trans(Normal) translate
> Normal*Distance*1.2}
>
> inside the blob loop
>
> and this for the lighting:
>
> light_source{< -300, 3000, 0> rgb <0.3,0.35,0.2>}
> light_source{< 3000, 300,-500> rgb .5}
> light_source{< 700, 300,-500> rgb <0.4,0.2,0.0>}
> light_source{< -300,-3000, 0> rgb <0.2,0.2,0.6>}
>
> There is no control over the modelling, it is an intersection of many blob and
> the blobs are scaled "thin". It would not surprise me if the result is also OS
> dependent.
>
> Here's an other one, from the same scene file settings: N24SY0.0001
>
> ingo
>
>
My rendering result in a Voronoy faceted sphere.
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