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On 4/18/2024 8:08 PM, Bald Eagle wrote:
> "RATH, CHRISTOPHER A" <car### [at] comcastnet> wrote:
>
>> The trees are isosurfaces using a cone function with noise added in to
>> get the layers of branches. I can add some noise to the slope function
>> that drives the main shape and perturb the central access as well. I
>> was surprised, though, by how nice they look with so little effort.
>
> Those are _isosurfaces_??!
> That's amazing.
>
> I'm glad you share your WIPs as things develop.
> You have a lot of interesting approaches, and your scene turn out really well!
>
> - BE
>
>
>
Isosurfaces are my go-to for most of the elements in my scenes, unless
they are too far away for surface texture to be noticeable. In close-up
views, I never find that just using normals gives me the look that I
want, whereas I have complete control with an isosurface.
I pay for this, though, as my scenes tend to render pretty slowly...
--
-- Chris R
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