|
|
On 2024-04-17 08:28 (-4), RATH, CHRISTOPHER A wrote:
>>
> This is a ways from being done, but I wanted to share the updated image
> with the bubbles fixed. The balloon texture is still not quite right,
> even when I render with radiosity (which this version does not).
I doubt radiosity makes any difference here. I would give Alain's
suggestion of blurred reflection a try. If you haven't seen it yet, the
technique is at:
https://wiki.povray.org/content/Knowledgebase:Language_Questions_and_Tips#Topic_13
To avoid having this technique stall and take forever, use Alain's
modification:
https://news.povray.org/49b9809b%241%40news.povray.org
And I would cut the reflection in half or even lower; and if you're
using finish-level Fresnel, remember to use the reduced reflection as
its argument:
finish
{ fresnel 0.5
reflection { 0.5 fresnel }
conserve_energy
...
}
The reflection of the water highlights on the right edge of the balloon
looks suspiciously metallic. Is this not a rubber balloon?
Post a reply to this message
|
|