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Op 12-1-2024 om 06:49 schreef Bald Eagle:
> "Samuel B." <stb### [at] hotmailcom> wrote:
>> I've been wondering how one might
>> make procedural craters and your post is making me think about it again...
>
>
> Hi Sam,
>
> You might check out the work of Sebastian Lague:
> https://www.youtube.com/watch?v=lctXaT9pxA0
>
> and related
>
>
https://www.reddit.com/r/proceduralgeneration/comments/l4ml53/generating_lunar_craters/
>
> https://github.com/smcameron/space-nerds-in-space/blob/master/crater.c#L146
>
> https://www.blendswap.com/blend/17050
>
> I gave it a whirl, but the isosurface version was too challenging to debug after
> a long day, but the normal worked "better" - still hella buggy.
>
> Maybe you'll be able to puzzle out something better.
>
Not bad indeed, although the image looks a bit more like "seals" than
anything else ;-) but is might be a start. I shall visit those sites next.
--
Thomas
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