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On 12/18/23 10:16, William F Pokorny wrote:
> Do windows users see the same bug?
Sorry, the top part of the scene was missing.
#version 3.8;
global_settings {
assumed_gamma 1 }
#declare Grey50 = srgb <0.5,0.5,0.5>;
background { Grey50 }
#declare Camera00 = camera {
perspective
location <3,3,-3.001>
sky y
angle 35
right x*(image_width/image_height)
look_at <0,0,0>
}
#declare Red = srgb <1,0,0>;
#declare Green = srgb <0,1,0>;
#declare Blue = srgb <0,0,1>;
#declare White = srgb <1,1,1>;
#declare Light00 = light_source { <50,150,-250>, White }
default { pigment { rgb <1,1,0> } }
camera { Camera00 }
light_source { Light00 }
and to see the bug this bit should be:
#declare G = 0;
#declare R = 1;
#declare C = 1;
#declare B = 0;
Bill P.
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