POV-Ray : Newsgroups : povray.bugreports : Is the following cutaway_textures bug commonly understood? : Re: Is the following cutaway_textures bug commonly understood? Server Time
12 May 2024 08:39:49 EDT (-0400)
  Re: Is the following cutaway_textures bug commonly understood?  
From: William F Pokorny
Date: 18 Dec 2023 10:40:27
Message: <658067eb$1@news.povray.org>
On 12/18/23 10:16, William F Pokorny wrote:
> Do windows users see the same bug?

Sorry, the top part of the scene was missing.

     #version 3.8;
     global_settings {
         assumed_gamma 1 }
     #declare Grey50 = srgb <0.5,0.5,0.5>;
     background { Grey50 }
     #declare Camera00 = camera {
         perspective
         location <3,3,-3.001>
         sky y
         angle 35
         right x*(image_width/image_height)
         look_at <0,0,0>
     }
     #declare Red = srgb <1,0,0>;
     #declare Green = srgb <0,1,0>;
     #declare Blue = srgb <0,0,1>;
     #declare White = srgb <1,1,1>;
     #declare Light00 = light_source { <50,150,-250>, White }
     default { pigment { rgb <1,1,0> } }
     camera { Camera00 }
     light_source { Light00 }

and to see the bug this bit should be:

     #declare G =    0;
     #declare R =   1;
     #declare C =  1;
     #declare B = 0;


Bill P.


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