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Le 03/10/2023 à 01:23, RSM a écrit :
> Ash Holsenback <ash### [at] nomail none> wrote:
>> On 10/1/23 10:53, RSM wrote:
>
>> checking for sdl-config... no
>> checking for libSDL... not found
>> configure: WARNING: the preview display is disabled
>>
>> then later in same file:
>>
>> Built-in features:
>> X Window display: disabled
>
> i found sdl12-compat and installed it
>
>
> then i recompiled it
>
> checking for libSDL... yes
> checking for libSDL version >= 1.2... 1.2.68, ok
> checking for SDL/SDL.h... yes
> checking for SDL_Quit in -lSDL... yes
>
> X Window display: enabled (using SDL)
>
> when it got to the make check a little window popped up and
> the display inside was all black.
>
> when i rendered the sphere that bill suggested as a test i got a green image
> when i tried rendering my scenes i got a white image and it rendered very fast.
> when i rendered the biscuit.pov i got a black image.
>
Dropping in the discussion;
You might want to compare official code with hg-povray code for display
( https://github.com/LeForgeron/povray/tree/hgpovray38/unix )
as I made a port for libsdl2 and raw X11 (but you cannot compile for
both libsdl 1.2 and libsdl 2.0, they are using the same API with
different interfaces (they fucked it))
IIRC, libdsl2 is far better that 1.2
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