POV-Ray : Newsgroups : povray.binaries.images : Multi-level Truchet tiles : Re: Multi-level Truchet tiles Server Time
20 May 2024 04:19:46 EDT (-0400)
  Re: Multi-level Truchet tiles  
From: Thomas de Groot
Date: 28 Sep 2023 02:03:50
Message: <65151746$1@news.povray.org>
Op 28/09/2023 om 01:39 schreef Samuel B.:
> Hi,
> 
> It's like regular Truchet tiles, but the cells are subdivided, and subsets of
> tiles are selected for each level of scale (observe the ground tiles). They are
> rotated randomly. The reflection blurring is thanks to a granite micronormal
> whose samples are multiplied using focal blur and antialiasing. No light_source
> was used; only a sky_sphere. The glare effect is from a separable Gaussian blur
> file I made a while back.
> 
> Sam

I like this! It all looks suitably random and the textures are candy to 
my eyes.

-- 
Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.