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Some time ago and entirely by chance, I came across this site/image:
https://www.printables.com/model/431413-illusion-cube
I thought this was an interesting shape and I built my own version in
POV-Ray code:
//==========================================================
#declare BaseBox =
box {
<-1.00, -1.00, -1.00>,< 1.00, 1.00, 1.00>
}
#declare InsideHollow =
union {
box {< 0.00, -0.899, -0.70>,< 1.01, 0.70, 0.899>}//+x
box {<-1.01, -0.70, -0.899>,< 0.00, 0.899, 0.70>}//-x
box {<-0.70, -0.70, 0.00>,< 0.899, 0.899, 1.01>}//+z
box {<-0.899, -0.899, -1.01>,< 0.70, 0.70, 0.00>}//-z
box {<-0.899, 0.00, -0.70>,< 0.70, 1.01, 0.899>}//+y
box {<-0.70, -1.01, -0.899>,< 0.899, 0.00, 0.70>}//-y
box {<-0.90, -0.90, -0.90>,< 0.90, 0.90, 0.90> }
}
#declare EdgeHollow = box {<-1.01, -0.2, -0.2>,< 1.01, 0.2, 0.2>}
#declare EdgeHollowsTop =
union {
object {EdgeHollow translate <0.00, 1.00,-1.00>}
object {EdgeHollow rotate 90*y translate < 1.00, 1.00, 0.00>}
}
#declare EdgeHollowsBase =
union {
object {EdgeHollow translate <0.00, -1.00, 1.00>}
object {EdgeHollow rotate 90*y translate <-1.00, -1.00, 0.00>}
}
#declare EdgeHollowsSides =
union {
object {EdgeHollow rotate 90*z translate <-1.00, 0.00, 1.00>}
object {EdgeHollow rotate 90*z translate <1.00, 0.00,-1.00>}
}
#declare IllusionBox =
difference {
object {BaseBox}
object {InsideHollow /*pigment {rgb <0,1,0>}*/}
object {EdgeHollowsTop /*pigment {rgb <1,0,0>}*/}
object {EdgeHollowsBase /*pigment {rgb <1,0,0>}*/}
object {EdgeHollowsSides /*pigment {rgb <1,0,0>}*/}
pigment {rgb 0.9}
}
object {IllusionBox}
//==========================================================
Adding a spaceship I built years ago using Silo, and a media (portal?) I
composed the present scene.
--
Thomas
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Attachments:
Download 'tdg_illusion box_final.jpg' (213 KB)
Preview of image 'tdg_illusion box_final.jpg'
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