POV-Ray : Newsgroups : povray.binaries.images : Media trees : Re: Gilles Tran's media trees as a macro Server Time
30 Apr 2024 09:41:28 EDT (-0400)
  Re: Gilles Tran's media trees as a macro  
From: Thomas de Groot
Date: 16 Dec 2021 11:00:14
Message: <61bb628e$1@news.povray.org>
Op 16-12-2021 om 15:55 schreef Kenneth:
> That looks *really* nice. Good job! I haven't yet peeked at the revised code,
> but will.
> 
You will like it, I am sure. :-)

> I like the grainy 'grass' texture too. I reminds me very much of a kind of
> coated-paper material I bought when I was a kid, for making model-train
> landscapes. It had a rough surface texture-- not just printed on-- that was made
> of various green shades of some kind of ground-up material glued to it, maybe
> cork(?) As I remember it, the visual effect looked almost exactly like your
> render. I loved playing with that stuff; it added a very realistic look to my
> train layouts and other models.
> 
Yes, I know what you refer to indeed. I remember that paper too: iirc, 
it was some tough paper which you could wrinkle with your hands and it 
could simulate mountains and meadows. Aaah...! modelling landscapes 
before POV-Ray! ;-)

-- 
Thomas


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