POV-Ray : Newsgroups : povray.binaries.images : POV-Earth thread : Re: POV-Earth thread Server Time
5 May 2024 19:52:22 EDT (-0400)
  Re: POV-Earth thread  
From: Mike Horvath
Date: 28 Feb 2021 17:00:08
Message: <603c1268$1@news.povray.org>
On 5/25/2020 7:42 PM, Bald Eagle wrote:
> So, I played around with this a bit more.
> 
> Got some tile face normals, used the array indices to generate tile labels.
> Reworked the cube-to-sphere transform.
> 
> Need to write an animation to step through a cubic map and generate image maps
> for all the tiles.
> 
> 
> I'm not exactly sure how to generate a tile, map it, then translate/squish it to
> fit in its proper space.
> 
> 
> This is at a "face resolution" of 12, which give an 11x11 tiled side of the base
> cube (so the labels are legible)
> 
> The idea here is that at full resolution, each tile will have an associated
> image map or include file for rendering whatever goes there.
> 
> This only took 2 seconds to render.
> 


Would be interesting to use this for a LEGO project. Not sure the LEGO 
system's "magic numbers" can be made to properly fit a sphere though 
without stressing the fragile plastic.


Mike


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.