POV-Ray : Newsgroups : povray.binaries.images : Sci-Fi Scene Assets : Re: Sci-Fi Scene Assets Server Time
1 May 2024 16:04:47 EDT (-0400)
  Re: Sci-Fi Scene Assets  
From: Thomas de Groot
Date: 20 Feb 2021 02:35:36
Message: <6030bbc8$1@news.povray.org>
Op 20/02/2021 om 02:41 schreef Robert McGregor:
> Thomas de Groot <tho### [at] degrootorg> wrote:
> 
>> Excellent! And Thanks for the detailed explanation; I shall note that
>> carefully down for future study and use. The pose rig is particularly
>> interesting for me. I have done some of this in Poser and there it is -
>> not difficult - but demanding a close attention. How is this in Blender?
>> more straightforward? Somehow, I guess it needs a close attention there too.
> 
> Thanks Thomas. The posing in Blender is pretty straightforward, it just takes
> time to get all the bones in situated properly within the mesh. I spent about 3
> hours building the rig and trying various poses.
> 

Yes, that is pretty close to what Poser needs too. I good incentive to 
explore that direction again.

-- 
Thomas


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