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> On 23/01/2021 7:55 am, Robert McGregor wrote:
>> "m@b" <sai### [at] googlemailcom> wrote:
>>> I have de-saturated the red and green a bit and increased the normals.
>>> Added some bozo to the walls.
>>> Made the floor grids a bigger scale to stop the interference pattern.
>>> Increased the fade distance on the lamps to give some shadows on the
>>> wall.
>>
>> This is looking much better than the original now. The lighting is
>> more balanced
>> and the textures more realistic. The main thing that is distracting to
>> my eye
>> are the aliasing artifacts, especially across the top of the green
>> horizontal
>> beam. What antialiasing settings did you use?
>>
>>
>>
>>
>
> Antialias=On
> Antialias_Threshold=0.3
When you have an area of mostly a primary colour next to something else,
you often need to reduce the threshold quite a bit.
In this case, with green next to a dark area, you need to reduce the
threshold at least by a factor of 3. So, it should be less than 0.1. You
may need to go down to about 0.01 to get a good result.
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