POV-Ray : Newsgroups : povray.binaries.images : tatooine : Re: tatooine Server Time
4 May 2024 02:55:46 EDT (-0400)
  Re: tatooine  
From: Thomas de Groot
Date: 22 Jan 2021 02:38:30
Message: <600a80f6@news.povray.org>
Op 22/01/2021 om 03:41 schreef Ash Holsenback:
> On 1/20/21 7:58 AM, Ash Holsenback wrote:
>> On 1/20/21 3:02 AM, Thomas de Groot wrote:
>>> Op 20/01/2021 om 01:28 schreef Ash Holsenback:
>>>> On 1/19/21 2:51 AM, Thomas de Groot wrote:
>>>>> I use a pigment_pattern controlling several image_maps of stony 
>>>>> grounds. The pigment_pattern itself is also a stony ground 
>>>>> image_map. Then uv_mapped on a mesh, but an appropriate 
>>>>> height_field would also do.
>>>>
>>>> i've not used p_p before... how 'bout a code frag for a feeble old mind
>>>>
>>>
>>> Let me just lift a little tip of the concealing veil :-) This is how 
>>> the final pattern looks like (with addition of some scattered stones).
>>>
>>
>> nice... thank you sir
> 
> hey thanks again thomas... took some playing but i finally got it. i 
> replaced the disc i was using as the ground with a mesh i made in 
> blender. pushed and pulled the surface in a couple of places then 
> smoothed. i have it now with a downward slope towards the camera

Oh yes! This is perfect. Well done indeed!

-- 
Thomas


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