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On Fri, 17 Sep 2004 15:18:28 +0200, "Rune" <run### [at] runevisioncom>
wrote:
>I've been working on a system to make it possible to easily composite 3D
>sound for POV-Ray animations. By 3D sound I mean sound which is in stereo
>and which also automatically gets louder when the source of the sound gets
>closer to the camera. Dobbler effect is also implemented.
>
Fascinating concept. Good luck with it.
Have you considered simply having povray
render a text file in csound syntax?
csound is a public domain cross-platform
audio rendering package. It's pov-ray for
sound. No need to code any java. :D
I havn't tried this beacause I can't figure
csound out. I do remember that csound will
read in external .wav files so careful use
of variable delays, panning, and volume
(amplitude) envelopes/modulation should
be enough to move sound-sources in 3-space.
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