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In article <web.4495063d838dec754278bffc0@news.povray.org>,
"tommy thompson" <nomail@nomail> wrote:
>Please I want to create some ceramic tiles for a swimming pool.
>I would like to create one with a bevelled edge and then I
>think I can figure out how to repeat the pattern, Whats the
>best method for creating a smooth bevelled edge.
>thanks
I had positive Experience with the hyperellipsoid, e.g.:
#include "colors.inc"
camera
{
location <-10,75,-100>
look_at <0,0,0>
}
light_source
{
<300,600,-100>
color rgb <1,1,1>
}
plane
{
y,-15
pigment
{
Silver
}
}
superellipsoid
{
<0.1, 0.25>
texture
{
pigment
{
color NeonPink
}
}
rotate 90*x
scale <20, 1, 20>
}
For the real thing, you have to adapt the scaling and - caertainly - the
finish.
Best regards,
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