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On Fri, 15 Sep 2000 10:16:55 -0400, "Greg M. Johnson"
<gre### [at] my-dejanewscom> wrote:
>Could you code this out for me?
I take that back. Repeat warps have no turbulence. Sorry.
On the other hand, for basic shapes (sphere, plane, box, cylinder) you
can use a pattern sharing the same shape (spherical, planar, boxed,
cylindrical) combined with an inverse black hole warp and some
turbulence. For example,
sphere
{
0, 1
pigment
{
spherical
color_map
{
[0 White]
[0.01 White]
[0.01 Black]
[1 Black]
}
warp
{
black_hole 0, 0.05
strength 1 inverse
repeat 0.2 turbulence 0.1
}
}
}
This is just a wild guess typed in directly in my newsreader so it
might not even parse the first time around, not to mention working as
I hope it will, but at least I hope it makes my idea clear.
>So turbulence can change aspects of repeat as much as the pattern
>itself?
Sorry, I was wrong there, the result of too much mental stress
combined with lack of sleep. I'll double-check next time I post.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG e-mail : pet### [at] tagpovrayorg
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