On 1/8/21 3:26 PM, Mr wrote:
>
http://wiki.povray.org/content/HowTo:Migrate_old_scenes_to_work_with_the_new_gamma_system
>
>
> This will allow you to use and actually take enourmous advantage in such a
> scene, of inverse power law (new in POV3.8 and the most realistic), for every
> light :
> fade_distance 0
> (requires #version 3.8 directive at very top of the file)
Took quite some adjustments to light brightness and also some colors,
The result looks much more natural though. I think the gamma problem was
what made many of my scenes look strange somehow.
Maybe not the final version, but to show the difference I've attached
the version with assumed_gamma 1.0, file and display gamma 2.2
But it looked very bland with those settings so I used the color-curve
tool in GIMP to enhance the contrast.
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
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