POV-Ray : Newsgroups : povray.binaries.images : Pending Storm : Re: Pending Storm - final Server Time
25 Apr 2024 16:02:27 EDT (-0400)
  Re: Pending Storm - final  
From: Thomas de Groot
Date: 16 Oct 2020 02:54:10
Message: <5f894392$1@news.povray.org>
Op 15/10/2020 om 09:26 schreef Kenneth:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Please find here the (last) version of the scene. Search for the
>> differences ;-)
>>
> 
> Even more beautiful than your original render.
> 
> I see that the trees have been fattened-up a bit; and one of the rusty metal
> fence-bars has been broken and bent (a nice touch.) It also looks like the
> castle or church has been thrown into more shadow (or maybe with less fill
> light), which nicely matches the late afternoon Sun. The stones under the fence
> seem to have changed too.

Different changes here: besides fattening up of the trees, I threw in a 
second one and both are randomly selected. the castle walls have an 
added proximity pattern to the texture (the Edouard Poor variant). It 
makes them less "clean". New stones under the fence indeed, and I kicked 
the metal bars into shape in some places, breaking it at one place (sorry).

> 
> I do like the detailed grass, but my personal preference is for the previous
> 'mossy' appearance; it just seems to go better with the overall 'look' of the
> scene-- maybe because, with its 'lack of detail', it offsets the more-detailed
> valley and trees. And it more clearly shows the shadow of the out-of-frame tree
> that is cast across the lawn.
> 
> I like *both* versions of the fence stones; I think I prefer the previous
> stones' textures, but the new stones' shapes. A difficult decision!

Ha! Here the supremely powerful might of the author comes into play. I 
shall leave it as-is.

> 
> It's easy to be an amateur art critic, ha :-P

Sure! Which is nonetheless fully appreciated as it often points directly 
to sore places which need treatment.

> 
> You have used so *many* interesting code tools for this scene, tools that I have
> not even started experimenting with yet. Thanks for the detailed descriptions of
> your techniques.
> 

You are most welcome. I need to do something about all this. I have made 
a small start into preparing all the stuff for more general use. I met a 
lot of loose ends and inconsistencies already so, that is going to take 
some time...


-- 
Thomas


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