POV-Ray : Newsgroups : povray.binaries.images : Pending Storm : Re: Pending Storm Server Time
1 May 2024 19:42:28 EDT (-0400)
  Re: Pending Storm  
From: Jim Henderson
Date: 5 Oct 2020 21:00:50
Message: <5f7bc1c2$1@news.povray.org>
On Sat, 03 Oct 2020 08:58:30 +0200, Thomas de Groot wrote:

> Op 02/10/2020 om 01:57 schreef Jim Henderson:
>> On Wed, 30 Sep 2020 08:46:20 +0200, Thomas de Groot wrote:
>> 
>>> Op 29/09/2020 om 17:56 schreef Jim Henderson:
>>>> Really nice - I love the clouds in particular. :)
>>>>
>>>>
>>> Thanks Jim. Those clouds seem to appeal to a majority it seems ;-) I
>>> guess this is partly because they are almost at eye level which makes
>>> them more dramatic.
>> 
>> Possibly - for me, it's also the texture itself, it just feels like a
>> cloud.  :)
> 
> All praise should go to Mick who put them together in the first place
> (in 2004).

:)

I would say that the tool is worthy, but good tools can be used poorly, 
and you've definitely NOT done that. :D

>>> I failed to mention earlier that the high, thin, clouds in the sky
>>> were produced by Zeger Knaepen's FastClouds macro. Some dramatic
>>> lighting effect /under/ the clouds is the result of just two properly
>>> adjusted fog codes...
>> 
>> Very nice.
>> 
>> 
> There is a further trick concerning media clouds that I am willing to
> share ;-)
> 
> I (almost) always use CIE.inc, part of the Lightsys IV family of macros
> provided by Jaime Vives Piqueres. I almost always increase the intensity
> of the Sunlight by a couple of factors. A consequence of this is that
> media clouds may come out too overexposed as it were. A ready solution
> to this problem is to put a copy of the Sun, with lower intensity,
> together with the clouds media, in a separate light_group{}. See:
> http://wiki.povray.org/content/Reference:Light_Group

Very useful, thanks for sharing that :)



-- 
"I learned long ago, never to wrestle with a pig. You get dirty, and 
besides, the pig likes it." - George Bernard Shaw


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