POV-Ray : Newsgroups : povray.binaries.images : Pending Storm : Re: Pending Storm Server Time
17 May 2024 01:05:11 EDT (-0400)
  Re: Pending Storm  
From: Thomas de Groot
Date: 3 Oct 2020 02:58:34
Message: <5f78211a$1@news.povray.org>
Op 02/10/2020 om 01:57 schreef Jim Henderson:
> On Wed, 30 Sep 2020 08:46:20 +0200, Thomas de Groot wrote:
> 
>> Op 29/09/2020 om 17:56 schreef Jim Henderson:
>>> Really nice - I love the clouds in particular. :)
>>>
>>>
>> Thanks Jim. Those clouds seem to appeal to a majority it seems ;-) I
>> guess this is partly because they are almost at eye level which makes
>> them more dramatic.
> 
> Possibly - for me, it's also the texture itself, it just feels like a
> cloud.  :)

All praise should go to Mick who put them together in the first place 
(in 2004).

> 
>> I failed to mention earlier that the high, thin, clouds in the sky were
>> produced by Zeger Knaepen's FastClouds macro. Some dramatic lighting
>> effect /under/ the clouds is the result of just two properly adjusted
>> fog codes...
> 
> Very nice.
> 

There is a further trick concerning media clouds that I am willing to 
share ;-)

I (almost) always use CIE.inc, part of the Lightsys IV family of macros 
provided by Jaime Vives Piqueres. I almost always increase the intensity 
of the Sunlight by a couple of factors. A consequence of this is that 
media clouds may come out too overexposed as it were. A ready solution 
to this problem is to put a copy of the Sun, with lower intensity, 
together with the clouds media, in a separate light_group{}. See: 
http://wiki.povray.org/content/Reference:Light_Group

-- 
Thomas


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