POV-Ray : Newsgroups : povray.binaries.images : Steam Fog: First WIP : Re: Steam Fog: First WIP Server Time
28 Jun 2024 21:47:14 EDT (-0400)
  Re: Steam Fog: First WIP  
From: Thomas de Groot
Date: 17 Aug 2020 02:45:02
Message: <5f3a276e@news.povray.org>
Op 16/08/2020 om 18:27 schreef Bald Eagle:
> MichaelJF <mi-### [at] t-onlinede> wrote:
>> I failed to
>> model this thin slice of white in the reflections in the original
>> photography so far. But I think to "forget" it, is a venial sin.
> 
> Maybe you can add a cylinder of media that is bisected by the water's surface?
> Or layer an AOI texture onto the water?
> 
> Other than that, I'd look to prior art in the archives, or in other graphics
> groups...
> 
> Great job so far!   :)
> 
> 
> 

Great job indeed. First thing I thought concerning this issue was: Tom 
York's diffuse modulation. Maybe it can help you: see his comment in the 
following thread:

http://news.povray.org/povray.newusers/thread/%3Cweb.4393311ed86e519e4114da700@news.povray.org%3E/?ttop=338362&toff=650

-- 
Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.