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Op 14/08/2020 om 13:34 schreef William F Pokorny:
> Is it easy to post one or both of the simpler isosurface fuzzy
> vegetation scenes too. I was thinking I would start there over the
> complete scene.
Late but sorry, I should have been more explicit. Both isosurfaces
Isoveg and Isorock are there at the bottom of the scene; just
comment/uncomment the one you need.
>
> Trying your scene currently in v3.8 master and the first thing I notice
> is the radiosity blocks on continuation appear to be generated just
> short, below the position where the render re-starts. Do you see
> something similar?
Yes, but I assume that depends on the pretrace_end size. Change that to,
e.g. 0.004, and the gap is much smaller, controlled by that size value.
>
> Aside: Suppose I would have expected those looking to continue renders
> to save radiosity results (photon results) to a file? Maybe I'm not
> running the right flags with your scene. I didn't look at it that
> closely as yet...
Well, I never save radiosity data (in contrast to photon data of course)
so I would not know.
>
> See the scene is using f_bicorn() which I dumped from povr so I have
> that too in the way of a quick 'is it the shadow cache bugs.' More if/as
> I figure more out.
>
> Bill P.
--
Thomas
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