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On 2020-05-06 12:16 PM (-4), William F Pokorny wrote:
> It looks like the parser defaults the finish fresnel to 1.0 if no float
> specified so you are turning it on in both cases despite not passing a
> non-zero float - and you have the required ior.
>
> When the reflection block precedes the finish block's fresnel, the
> fresnel keyword in the reflection block is turned on. Otherwise it is
> only on if you specify fresnel in the reflection block yourself.
>
> From this, I don't think you are getting fresnel 'reflections' in any
> case.
>
> Fresnel is on always though, so it's still doing whatever it does to the
> other finish components - which I suspect explains the darker result.
> The idea of the finish level fresnel wasn't much about the reflection
> block as far as I knew, but about the behavior with respect to other
> finish elements when you know the (surface) IOR.
This was exactly the situation. Giving fresnel an argument solved the
problem. Thanks!
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