POV-Ray : Newsgroups : povray.general : Speeding up rendering many spheres : Re: Speeding up rendering many spheres Server Time
2 May 2024 10:17:21 EDT (-0400)
  Re: Speeding up rendering many spheres  
From: Nicolas George
Date: 6 May 2020 15:21:54
Message: <5eb30e52@news.povray.org>

> If those spheres are not transparent, then, you need to replace that 
> merge with an union.

Before starting, I ran a few small tests and found that merge was slightly
faster. I suppose they were too small to be significant. Indeed, with the
full scene, union is incredibly faster than merge. I should have re-tested
earlier.

Thanks.


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