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On 2020-05-01 1:12 AM (-4), Norbert Kern wrote:
>
> I will test your settings - and I've a question - what is the suncolor value at
These are my results, with the direct sunlight normalized to luminance 1
at whitepoint D65:
rgb <1.301, 0.954, 0.569> (D65)
rgb <1.106, 0.979, 0.788> (D50)
Note that my calculation doesn't take the Earth's curvature into account
when calculating air mass. I estimate that it will return horizon
calculus textbooks for 35+ years ago in order to deal with the
atmosphere's density gradient. I do not know how low the Sun would have
to go before my accuracy suffers.
For completeness, my average sky color is:
rgb <0.129, 0.208, 0.350> (D65)
rgb <0.110, 0.213, 0.485> (D50)
Getting from an average sky color to an actual sky is the hardest part.
The sky is lighter towards the horizon, and this adds to the illusion
that the sky is really a light blue. Just applying the average sky
color as a constant background makes for too dark a sky against the
foreground objects, lending a sense of gloom to the image. For example,
the fog color I had to use. To complicate matters even further, the sky
is considerably lighter in the direction of the Sun. So far, I have
maintained the specified average illuminance only through trial and error.
Attached is output from Scott's sky simulator, which was based on a
SIGGRAPH paper, via Stellarium. The arguments were ssSunPos2 altitude
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