POV-Ray : Newsgroups : povray.binaries.images : Light & Shadows : Re: Light & Shadows Server Time
3 May 2024 05:16:36 EDT (-0400)
  Re: Light & Shadows  
From: Alain Martel
Date: 26 Apr 2020 10:45:20
Message: <5ea59e80$1@news.povray.org>

> "Bald Eagle" <cre### [at] netscapenet> wrote:
>> Alain Martel <kua### [at] videotronca> wrote:
>>
>>> Don't look like a squirrel from close, but good enough from a distance.
>>
>> Scrat! Well, it totally looks like _A_ squirrel from up close.
>>
>> :D
>>
>>
https://i.etsystatic.com/10700185/d/il/e6f0e9/818267787/il_680x540.818267787_1fq1.jpg
> 
> 
> Lol!
> 
> of course you can buy "real" squirrels at DAZ3d - but I can imagine my machine
> screaming...
> (https://www.daz3d.com/rodents-by-am-squirrels-of-eastern-hemisphere)
> 
> My rule of thumb is simple - if a part render with 16000*9000 pixels resolutiona v
> looks good, it is ok.
> 
> 
> Norbert
> 

In a 16000*9000 render, if a model cover less than 100 pixel in any 
direction, then, you can use a very simplified one as you won't be able 
to distinguish much detail anyway.

Alain


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.