POV-Ray : Newsgroups : povray.binaries.images : POVEarth: Norway, Svalbard, Moffen Island : Re: POVEarth: Norway, Svalbard, Moffen Island Server Time
29 Apr 2024 09:53:57 EDT (-0400)
  Re: POVEarth: Norway, Svalbard, Moffen Island  
From: Jörg "Yadgar" Bleimann
Date: 14 Apr 2020 06:22:43
Message: <5e958ef3$1@news.povray.org>
Hi(gh)!

On 14.04.20 11:57, jr wrote:

> o you could "mix" tiles.  using the 30m where detail matters, using 90m for
> other areas.
> 
> o you could pre-process each ocean etc tile, averaging out N neighbouring
> pixels.
> 
> o you could reduce the #vertices per mesh.  for instance, if the mesh data is
> stored in GTS format, there's a tool ('gtstricutter' (have not used it (yet)))
> which can remove triangles according to some constraints you supply on the
> command-line.
> 
> there will any number of other ways too, I guess.

Most likely, I will provide the data as heightfields rather than mesh2 
objects...

See you in Khyberspace!

Yadgar


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