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Op 05/03/2020 om 20:49 schreef Bald Eagle:
> 6. Still too clean and pretty for a war engine. Have you thought of using CH's
> isowoods for the pieces? Also someone who knows how to dirty it up with a
> proximity pattern would be a great addition.
>
As Alain suggested: this is a new machine ;-)
A proximity pattern would partly do the job but is more difficult on
rectangular pieces. They work best on irregular shapes; I am thinking of
course of those macros either by Sam Benge or Edouard Poor.
In addition to those, if going into the wear-and-tear mode, the wood
pieces need to be worn down, chipped, gouged, split. And additional
transparant texture layer would simulate dirt, mud, dust.
--
Thomas
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