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Op 19-2-2020 om 23:17 schreef Wijnand:
> Op 19-2-2020 om 19:15 schreef Dick Balaska:
>> union {
>> box { <0, 0, 0.01>, 1 texture {pigment {White}}}
>> box { 0, <1, 1, 0.011>
>> pigment {
>> image_map {gif "vintage-40-vloertegel.gif"}
>> }
>> }
>> }
>>
> Thanks a lot, regards...
Hello Dik (?),
Strange... I have made some changes to use your example for a set of
tiles in cm (20x20x0.9 cm). The right one is yours, the left one my
trial. Look the motive is split up in 4 parts and the parts are moved. ???
My source:
camera {
location < 0, 50, 0>
look_at < 0, 0, 0>
}
object {
light_source {<-100,100,-100> color White }
}
#declare Tile_2 =
union {
box { <-0.5, -0.5, 0.045>,< 0.5, 0.5, 0.01> texture {pigment {White}}}
box { <-0.5, -0.5, 0.0 >,< 0.5, 0.5, 0.00001>
pigment {
image_map {gif "vintage-41-randtegel.gif"}
}
}
rotate<90,0,0>
// scale 20
}
#declare Tile_5 =
union {
box { <0, 0, 0.01>, 1 texture {pigment {White}}}
box { 0, <1, 1, 0.011>
pigment {
image_map {gif "vintage-41-randtegel.gif"}
}
}
rotate<90,0,0>
}
object { Tile_2 scale 20 rotate <0,180,0> translate <-20,0,0>}
object { Tile_5 scale 20 translate <10,0,-10>}
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Attachments:
Download 'tiles_1.png' (135 KB)
Preview of image 'tiles_1.png'
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