POV-Ray : Newsgroups : povray.binaries.images : it even came out "right" : Re: it even came out "right" Server Time
4 May 2024 18:40:53 EDT (-0400)
  Re: it even came out "right"  
From: Alain Martel
Date: 14 Dec 2019 10:55:56
Message: <5df5060c$1@news.povray.org>

> flying over water will take much adjustment to the water.
> didnt look right
> 

That water looks to reflective, don't seems to vary according to the 
incident angle and lack transparency. Did you use a variation of some 
chrome texture ?

You should add an interior :
interior{ior 1.34 fade_color<0.2, 0.35, 0.9> fade_power 1001 
fade_distance ValueDependOnScale} // 1.34 is for sea water
// fade_color for the sea water colour.

Then, use fresnel reflection AND conserve_energy in your finish.

Also, using pigment{rgbt 1} greatly help. Don't forget to add an under 
plane to represent the sea floor.


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