On 11/22/19 4:27 AM, s.day wrote:
> Clumping is the way to go I think. On any grass scenes I have created I would
> create a clump of grass (maybe 20 blades) over a small area of a few square
> centimeters. (Often I would create an array of clumps with randomisation)
>
> Then repeat the clumps over the terrain, the spacing can then be larger between
> 'blades' but allows for rougher terrain.
>
> Pretty sure the macro for this grass is in the binaries section on the site if
> you want to try it out.
>
An amazing image. Improved? My minds eye thinks you've added additional
plants & flowers over the version previously posted? I also don't recall
being able to see inside the tree's cavity as well - but maybe that's
positioning of the image on my low-ish quality monitors.
Bill P.
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